Super Smash Bros. for Wii U

Super Smash Bros. for Wii U is a game released for the Wii U in 2014. Along with Super Smash Bros. for Nintendo 3DS, these two games make up the fourth installment of the franchise.

Gameplay
The core gameplay remains the same as past titles: use various attacks to increase opponents' damage and then try to launch them into the blast zone to kill them. However, this game is overall faster than Super Smash Bros. Brawl, but not quite as fast as Super Smash Bros. Melee, allowing it to appeal to casual and competitive players alike.

Modes
Smash is, of course, the flagship mode of the game. In this mode, up to four players can take part in a battle just like always.

8-Player Smash is a new feature introduced for Smash Wii U. In it, up to 8 players can play instead of four. However, in order to keep the game running at 60 frames per second, some stages have features removed or are entirely unplayable in the mode.

In Special Smash, a variety of effects can be added to the battle, such as changing the gravity, speed, and headgear of every character.

Another new mode introduced in Smash Wii U is Smash Tour, a Mario Party-like board game where players must collect fighters, stats, and items to prepare for the final battle.

Training Mode makes a return, where you can try out different fighters in a safe environment with no consquences for messing up.

Classic Mode received an overhaul. Players can choose from 91 different difficulty levels, in increments of 0.1 from 0.0 to 9.0. The player (or players) is placed on a board and they get to choose the characters they want to fight and collect rewards for defeating them. After five rounds, the Fighting Mii Team will appear, and you must then defeat 20 Mii Fighters. Finally, the player fights Master Hand (and if the level is high enough, Crazy Hand, and Master Core).

All-Star Mode pits the player against every character in the game in seven rounds. Between rounds, the player gets the opportunity to use a healing item to try to survive longer. In this mode, the CPU's take far more damage than normal, with many forward smashes dealing upwards of 50% damage apiece.

There are a variety of minigames in the Stadium mode, including Target Blast, in which the player uses a bomb to blow up targets, Multi-Man Smash, where the player takes on a horde of Mii Fighters, and Home Run Contest, where the player uses a Home Run Bat to launch a Sandbag as far as possible.